1.9.52
LatestOct 14, 2026New
- Canvas warps: perspective and mesh warps for curves and fixtures, with corner pins, soft-falloff mesh points and a Warps list in the sidebar.
- 22 more blend modes, and per-layer clip transitions with a blend mode and optional duration.
- Fixture channel routing: every channel names its source (Color, Aux 1, Aux 2, a fixed value or a 16-bit fine byte), fixtures can carry head channels such as a master dimmer or strobe, and the fixture editor offers built-in profiles for common strips and pars.
- Per-Surface colour calibration with RGB gains and white balance, and a WLED-style current limiter with a live draw meter. Fixture gamma is now applied to output.
- Surface brightness and colour faders are MIDI, DMX, OSC and modulation targets.
- Crop effect: rectangle or ellipse insets with feather, rounded corners and invert.
Improved
- A major performance pass across the app: previews run judder-free, fader, knob and envelope interactions no longer stall them, and large projects stay snappy when dragging on the canvas, editing shaders or working with long sidebar lists.
- The status bar warns when macOS Low Power Mode or thermal throttling caps previews at 30 fps.
- Output windows on show displays cover the menu bar, hide the cursor and follow every Space, and the machine stays awake while any output is live.
- Clicking an empty grid cell stops its layer.
- Filament reopens on the page it was closed on.
- Ember Rain covers the whole canvas and fades embers in and out.
Fixed
- Previews could drop a frame whenever two arrived together, which showed as judder at a steady frame rate.
- Opening a project could leave the clip grid empty until the next edit.
- Dragging a beat-rate slider no longer drops the row's Sync mode.
- The shader editor preview and the effect test card keep the project's aspect ratio.
- The mask toolbar's Shapes and Edge blend panels open fully instead of being clipped by the toolbar.